Writing your first comic strip? Script writing is fun but time consuming. It takes a lot of gumption to sit down and to try to make your stories real. You'll find that the act of actually writing out your script helps to distill your thoughts. My creative process tends to be more chaotic. During the day, scenes will come to my head. I'll imagine what I want the heroes to do, what emotional notes I want to hit, and what cool lines do I want to deliver. The problem is that in my head it's all just a swirl and to any other human being it would be a jumbled mess of ideas.
Scripting is not just vital for planning out what you're going to draw. It helps you to process the story you want to tell and to nail it down concretely. You must have a guidepost to where you want your characters to end up physically and emotionally. Today I'm going to talk about how I write the scripts for "Journey to the Middle Kingdom" and compare what I wrote to the final product.
In my case, there is an added layer of complexity because the artist I work with, Dimas Yuli, must interpret my writing. It's easy for me as a writer to just assume the artist can read my mind and understand the mental state of a character, or what I'm going for. Believe me, sometimes Dimas and I are totally in sync, but sometimes not so much.
The way I order my scripts is to spell out panel by panel what is going on. Then, I write 2-3 sentences about what is physically present in the panel, and any notes about how the characters think or feel. If there is dialogue, I write the character's name with all caps and what they say. Here's an example: